An in-depth interview with the father of videogames, Ralph H. Baer. The man that started it all gives his opinion on violence in videogames, the media’s coverage of the gaming industry, the Nintendo Wii, and his honest feelings toward Atari’s former President Nolan Bushnell.
Scene It? Lights, Camera, Action
Genre: Trivia Based Game Show
Developer: Screenlife Games / WXP
Publisher: Microsoft Game Studios
Release Date: 11/06/07
Ever hear of the DVD brand board game Scene It? If not, it’s understandable. It’s pretty obscure. Since it released in 2001, only a mere 10 million board games were sold.
Back in 2003 a group of gamers came together in the spirit of rebellion with the set goal of raising the bar for themselves and the entire gaming industry. Armed with nothing more than their computers, ideals, and arrogance this eclectic band of gaming journalists originated from what many would consider the most unlikely of […]
Advance Wars: A series well known for its long standing quality. Odds are if you’ve bought one you’re in for a treasure trove of Turn-Based Tactical goodness. But, uh oh, what’s this? Things have changed, in some ways drastically. Did the gambles pay off or did Nintendo royally screw up one of its most respected […]
Greetings! I’m Bebito Jackson, Director of Marketing & Public Relations here at Gamefan. It’s my job to pick up the pieces after the staff inevitably alienates companies due to honestly reviewing games or by prank emailing them or by saying or doing something stupid in general. I also write and help out with a variety […]
Well, at some point and time we had to come to an agreement on all of this. After much blood, sweat, and tears we’ve finally made our decisions. Join us as we show what Gamefan collectively picked as the best (and worst) of 2007.
The staff here at the new Diehard Gamefan is wildly diverse. For […]
A comprehensive look back at what we individually deemed the best of 2007. So that means even Madden has a shot of being recognized! Maybe…
We’ve done a collective Gaming Awards for 2007, but that represents us as a whole. If you were to ask each member of the staff independently what floated our boats for […]
INTRO:
A Retrospectus of The Final Days of Sega As A Hardware Producer.
Imagine if you released the first videogame console with a built-in modem. Imagine if you released a game console that put no restriction on online play, not forcing the purchase of any add-ons, services, or subscriptions. Imagine if you created a gaming machine that […]
System Spotlight: Saturn Controllers
Saturn Feature Index:
- Part 1
- Part 2
- Part 3
- Part 4
- Part 5
Many would argue that one of the Saturn’s finest aspects was its controllers. The basic controller was the Final Evolution of the Mega Drive/Genesis pad; it took the overall shape of the 16-bit version, added an extra row of three […]
System Spotlight: Sega NetLink
Saturn Feature Index:
- Part 1
- Part 2
- Part 3
- Part 4
- Part 5
Before Xbox 360. Before Xbox. Before PS2. Before Dreamcast. As early as the 32-bit generation, Sega became the pioneer in the console online gaming revolution with the Sega Saturn. In 1996 Sega released the NetLink (or Seganet as known in […]